Lack of material preview is PITA, especially when you only need to adjust scale of texture. True Cycles is better integrated, also there is much more resources for Cycles, from tutorials to materials or complete projects. How many times you have Blender crash or restart Blender because… reasons? Much more easy than switch between different software, right? Nothing more, nothing less. Switching between Blender distribution is like restart Blender. Bunch of people already use different software, Zbrush, Moi 3D / Fusion 360, Substance Painter-Designer, 3D Coat, etc. Separate Blender distribution is not big hassle. All work is done in “regular” Blender so I just open Octane Blender, load scene and continue work. I personally in Octane Blender have only couple addons enabled ( node wrangler for example ). Octane also needs a separately activated render server, and as mentioned above the free tier version is restricted to a single GPU. Octane needs a separate Blender build, which is usually lagging behind the official Blender releases, and particularly behind the latest Blender alpha / beta builds. For example, Octane lacks a Material Preview mode in the viewport. Octane has some more benefits over Cycles, such as a better shadow catcher, instant post-processing effects, and more.Ĭycles is better integrated in Blender, and better supported by the Blender community (scenes, materials, etc.). Octane is also a spectral renderer, while Cycles isn’t, meaning that rendering takes place in a broader color spectrum, which is beneficial for color behaviour from bounced and/or scattered light. Cycles can be fast with GPU + OptiX activated, and with optimized render settings, but you can also optimize Octane rendering speed. To my experience, Octane also renders slightly faster than Cycles. Technically, Octane has some advantages over Cycles, because it includes a rendering mode (PMC) that’s more optimized for difficult lighting scenarios, such as interiors and caustics. First of all, both are great and free renderers (in case of Octane it’s free for Blender on Windows at the moment, and with a 1-GPU limit).
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